It’s been a long 10-year wait for Dragon’s Dogma fans.

Ten years later, we’re finally getting a sequel, asDragon’s Dogma 2 was recently announced.

What the heck is a Dragon’s Dogma?

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Along the way, you discover one of Dragon’s Dogma’s unique features, the Pawn system.

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The Pawn system

Every Dragon’s Dogma player builds a Pawn to accompany them on their journey.

They’re more like automatons or constructs.

They fight faithfully alongside you and learn from their surroundings as you play with them.

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Head to a Riftstone and you’ll be presented with a semi-random smattering of 100 pawns to choose from.

In essence, other players are helping you build out a complete party.

They’re one of the voices you’ll hear the most throughout the game.

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Artificial intelligence and deep learning have both taken huge strides and could help shape how they behave and learn.

It feels something like a more approachable, organic version of Monster Hunter.

It’s not quite so loot- or mission-driven, but you’re approaching each monster in a different way.

Pieces are visible here and there, but not all in one place.

Even the expansive Monster Hunter World is broken up into discrete areas, though.

A return to Dragon’s Dogma signals a return to an open world.

Once you roll credits on the initial game, something called the Everfall opens.

What’s next?

One hope among fans of the original is the addition of genuine cooperative play.

In other words, there’s absolutely interest in a proper multiplayer option for these games.

What we really want, at its most basic, is more Dragon’s Dogma.

There’s just the one game and its expansion, and we’ve been waiting ten years since then.

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