Shuhei Yoshida really liked The Last of Us Online when he played it.
That’s despite it having shown promised, according to one person who got to play it.
“Naughty Dog realized, ‘Oops, we can’t do that!
If we do it, we can’t make Intergalactic: The Heretic Prophet.’
So that was a lack of foresight.”
The studios pitch games based on the direction they believe the industry is going and develop from there.
Sony recently canceled two live-service projects fromBluepoint and Bend Studio, including a reported God of War title.
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