“Do weneedgames to be bigger?

No,” Bach toldGI.biz.

“Are some games going to benefit from being able to be bigger?

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It depends on that game, and the goal of that game and its creators.”

“No part of a game should be driven by ‘more is better.’

It depends on the creators and how they want to spend their energy achieving their vision.”

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But what does this look like in practice?

“We wish we could show it to you, but we can’t right now.

For more on Scalar, check out the video above and GameSpot’s extendedScalar coverage.

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