But the Starfield director also talks about the positives of focusing on a specific platform.
In a recent interview, he opened up about the pressure that comes with being a first-party studio.
VGCreports the Starfield director discussed this newfound duty and more on a podcast with computer scientist Lex Fridman.
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But Howard added console exclusivity isn’t a new concept for Bethesda.
In fact, he pointed out there are clear benefits now that his studio can zero in on Xbox.
“We were traditionally a PC developer in the beginning,” Howard explained.
So, weve done a lot of, like, our initial stuff is all Xbox.
Keep in mind this was just one segment of the podcast.
Howard alsotalked about The Elder Scrolls 6, Starfield, and the meaning of life.
Plus, he touched uponhow Wolfenstein’s Indiana Jones game is a “mashup.”
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