Growing up, I never played Dungeons & Dragons.
However, and as my eventual career path would prove, I was lying to myself.
Who wants to play with someone who’s still learning how to tack on modifiers and roll for initiative?
Video games seemed like a good alternative, but choosing one wasn’t so easy.
It’s one that, admittedly, doesn’t sound revolutionary by its name.
The aesthetics match up with classic tabletop games, too, in a very literal way.
Before starting a campaign, I had to choose my four adventurers.
Picking character traits affects the alignment of your squad, and I noticed it reflected almost immediately.
They felt likemycharacters, and their flaws–just like their strengths–shaped what I could do.
Playing Solasta has made me confident that I could actually achieve this.
Everyone will be makingdeception checksand hiding while an evil mastermind tries to enact a world-ending master plan.
There may or may not besharks with laser beams on their heads.
My insight check says it’s likely.
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