Unfortunately, there’s a downside.

Upping your carrying capacity to Greatly Increased will cost you 8% of your earned XP.

Allowing yourself to access your ship’s cargo hold from anywhere will knock off another 6%.

Players who take advantage of Starfield’s new settings may be unhappy to learn that some quality-of-life improvements come at a surprising price.

Increasing vendor credits from Normal to Greatly Increased decreases your earned XP by a further 4%.

One wonders what Bethesda’s goal is with regard to XP penalties and bonuses.

I’m still hopeful for the future of Starfield and am looking forward to the new expansion.

Starfield’s new surface maps make navigating easier, but also demonstrate how empty the galaxy feels, even on major planets like Mars.

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Returning players must re-unlock visited POIs to use the scanner’s new fast-travel function.

The new settings are great, but the price players pay for using them is rather steep.

Many of Starfield’s persistent bugs are harmless and hilarious, but others can prove quite frustrating.

Bugs are still alive and well in some of Starfield’s most prominent quests.

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