“We have over 200,000 lines of spoken dialogue in Starfield with no voiced protagonists.”
Starfield’s protagonist is not voiced, but that wasn’t always the case.
However, after some time, the developers found that the voice was “too specific.”
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“Do we have, like some RPGs do, four voices?
Do we have one voice, but hire someone else who’s more convenient?
But [in Starfield] you’re able to make every different punch in of person.
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“So that’s not ideal either.
So then we just arrived at, What if we just go text?
and it was just really freeing.
And, I mean, we have over 200,000 lines of spoken dialogue in Starfield with no voiced protagonists.
And it was not having a voiced protagonist that allowed us to create such a big world.”
Everyone else, including all Game Pass members, can begin playing on September 5.
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