A nearly unstoppable movie hero does not make for a very exciting video game protagonist.

RoboCop: Rogue Cityfeels like a game trying too hard to emulate the experience of its inspirations.

It has good voice acting and some intriguing RPG-inspired elements working in its favor, though.

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All that said, I was playing the game at its Normal difficulty.

It’s possible the game presents a more interesting challenge on Hard.

It certainly doesn’t help that the shooting mechanics don’t feel all that good.

And even if they do, your skill points feel better suited elsewhere.

I’m curious as to how this side of the game might expand and evolve further into the story.

The story of Rogue City is a good time even in its familiarity.

Whether it’s enough to carry the game through its seemingly lackluster combat remains to be seen.

Rogue City sits in a weird place for me.

I love the way it looks and sounds, capturing the vibe of the original movies.

But until we get our hands on the full game, we’ll just have to wait and see.

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