“We haven’t even scratched the tip of the iceberg,” creative director Alexander Karpazis told GameSpot.
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“So it’s really great news for us.
We are still doing some creative operators that are interesting, that are innovative.”
He pointed out how, for example, Wamai and Jager fulfill the same role as defenders.
“It creates new gameplay designs, new opportunities,” Lacombe said.
“So we have a lot of space to create new operators.
I don’t feel like we’re slowing down.”
“On the balancing side, I think we’re still super comfortable,” Karpazis said.
“We haven’t hit a roadblock and, like I said, the ideas are still coming.
But it really is up to what the community wants.
Do they want to see more characters in the game or do they want to see something else?
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