Monster Hunter Rise: Sunbreakadds a whole list of new monsters to the game.
However, they’re not all “new” per se.
Some of them are subspecies of existing monsters, and others are returning from past games.
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What monsters were added in Monster Hunter Rise: Sunbreak?
Monster Hunter Rise: Sunbreak adds 17 creatures to the base roster.
That brings the list up to 54 monsters total.
However, only 4 of these are entirely original.
The other 13 are either subspecies of monsters from the base game or creatures featured in past titles.
Additionally, Capcom has also revealed two monsters that are coming in future updates.
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For the most part, this usually means their attacks switch to a different element.
This version of the Somnacanth has access to ice attacks.
Instead of poison fruit, the Blood Orange Bishaten attacks with explosive pinecones.
However, it retains most of the same moves as its goofier cousin.
It’ll also use electrical attacks more often.
Instead of channeling water, the Magna Almudron uses magma to fuel its attacks.
Pyre Rakna Kadaki has all the annoyance of the base species, but now it’s also explosive.
It also spawns Pyrantula, which detonate like nasty little bombs.
This is just a bigger version of Magnamalo with bigger arms and stronger armor.
It’s a tough one, but fighting one isn’t too different from taking on the base species.
This ordinarily peaceful creature becomes increasingly enraged the longer you fight it.
This wolf-like creature mixes things up by taking on two forms during the fight.
Malzeno is a vampiric creature that inflicts a unique status effect which introduces a mechanic reminiscent of Bloodborne.
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