The second anniversary of the League of Legends card game is upon us.
The anniversary update brings changes and improvements to multiple champions, including Ashe, Darius, and Malphite.
The full list of changes from the patch is below.
Legends of Runeterra is a collectible card game set in the world of League of Legends.
The game is available now on iOS, Android, and PC.
Work with us, were still experimenting with this idea.
For Glory!
Card Updates
As laid out in theEarly 2022 Roadmap, this is our Champion Adjustments patch.
Also, yes, nerfs The Bandle Tree & Yordles in Arms.
This change should help Darius be more consistent in The Path of Champions.
Garen (Level 1 & Level 2):
New Effect: Round Start: Rally.
When Im summoned, give other allies +1|+1 this round.
Karma (Level 2)
New Effect: Create in hand a random spell from your regions.
When you play a spell, cast it again on the same targets.
Katarina (Level 2):
New Effect: Play: Rally.
Create a 0-cost Fleeting Blades Edge in hand.
Strike: Recall me.
Katarinas got a few more knives.
Like Karma, she now retains her level 1 functionality.
If you already have one, reduce its cost by 1 instead.
This change should help Leona close out games more effectively once she levels up.
Malphite (Level 1 & Level 2)
New Effect: Play: Stun an enemy.
Nasus (Level 1)
Keywords: None Fearsome
Nasus dropped this, were just giving it back.
Nocturne (Level 2)
Change: When you play a unit, give enemies -1|-0 this round.
When you summon a unit, give enemies -1|-0 this round.
Changing play to summon gives Nocturne more options to fill the board & terrify the opposition in doing so.
Youve played Stance Swap 3+ times this game.
Were also giving his power a slight boost to make him more of a threat early on.
Were increasing the cost to be in-line with similar effects.
Buried Sun Disc
Change: When an Ascended ally levels up, advance me 10 rounds.
When an Ascended ally levels up, advance me 9 rounds.
In addition to For Glory!
and LeBlancs changes, we want to make hitting Reputation more impactful.
Hyara Allseer
Change: When Im summoned, create a Stance Swap in hand.
It costs 0 this round.
When Im summoned, create a Stance Swap in hand.
The first stance you play each round costs 0.
Win the game if youve summoned units from 10 regions.
Round Start: Create a follower from a new region in hand.
Win the game if Ive seen units from 10 regions summoned.
Yordles in Arms
Change: Give allies +2|+2 this round.
If youve summoned or cast cards from 4+ regions, give allies +4|+4 instead.
Give allies +2|+2 this round.
If youve summoned or cast cards from 4+ regions, give allies +3|+3 instead.
We’re making this change to:
Create consistency between how gameplay flows both inside and outside of combat.
Create higher-stake decisions especially in the late game.
Reduce empty and unnecessary pass and pass backs.
Changed: “Cast” cards have been adjusted to activate when you Play a card.
Changed: Targeting now activates when you Play a card.
The vast majority of these are card buffs with some slight tweaks and a few nerfs.
We’re making these changes to:
Unify the timing of our Spell Listeners to increase consistency and understandability.
Increase gameplay satisfaction of playing with cards like Lux or Heimerdinger.
Increase the overall utility of slow spells.
Clean up the space for new mechanics.
This might be hard to fully grasp right away, so take some time to experiment!
Once the patch drops, let us know how you feel about the changes!
No gameplay rules are changing based on these updates, theyre visual-only.
Two gems have been added to the button to indicate turn status.
A lit gem means the player on that side has committed an action.
Once both gems are lit, actions will be resolved or the round ends.
Attacker Chevrons: Attackers have a red, pointy indicator if theyre going to hit the opponents Nexus.
They lose it if theyre blocked or reduced to 0 power.
Ruined Dravens Spinning Axe will be updated with new VFX in patch 3.7.0 as well.
Time to shut up.
Oracles Eye will now interact correctly with a level two Rumble.
Fixed an issue where the visuals for Restored Sun Dic would remain after leaving Oracles Eye.
Fixed an issue where Landmarks offered after playing Stoneweaving had incorrect costs.
Fixed an issue where Blighted Caretaker was not correctly using optional targeting.
Spellshield will now correctly block Despairs effect.
Various text & grammar consistency fixes.
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