At the same time, XD also revealed the game’s sixth playable launch hero, Oracle Thea.
As Blizzard’s recently releasedDiablo Immortalhas shown, translating a formerly PC-centric ARPG to mobile can be a challenge.
Though Torchlight Infinite is being made with mobile in mind, it will also release on PC.
In an email interview with GameSpot, producer Liu Heng said Torchlight Infinite will allow for cross-progression.
A major question for any free-to-play experience, especially a loot-based one, is how the game is monetized.
On that front, Heng explained that purchases in Torchlight Infinite are broken down into two categories.
Torchlight Infinite will not sell gear or crafting materials for real money, Heng said.
Those items will be “strictly grind-to-get” to ensure a fair experience for all players.
It’s a tricky line to walk.
Unlike previous Torchlight games, players will be playing as specific characters rather than a generic class.
Torchlight Infinite enters open beta this October, with a specific date yet to be announced.
Pre-registration for the beta on iOS devices isavailable now.
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