At the same time, XD also revealed the game’s sixth playable launch hero, Oracle Thea.

As Blizzard’s recently releasedDiablo Immortalhas shown, translating a formerly PC-centric ARPG to mobile can be a challenge.

Though Torchlight Infinite is being made with mobile in mind, it will also release on PC.

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In an email interview with GameSpot, producer Liu Heng said Torchlight Infinite will allow for cross-progression.

A major question for any free-to-play experience, especially a loot-based one, is how the game is monetized.

On that front, Heng explained that purchases in Torchlight Infinite are broken down into two categories.

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Torchlight Infinite will not sell gear or crafting materials for real money, Heng said.

Those items will be “strictly grind-to-get” to ensure a fair experience for all players.

It’s a tricky line to walk.

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Unlike previous Torchlight games, players will be playing as specific characters rather than a generic class.

Torchlight Infinite enters open beta this October, with a specific date yet to be announced.

Pre-registration for the beta on iOS devices isavailable now.

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