The latest update for Sony’s open-world action-adventure game has arrived.

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Now Playing:Horizon Forbidden West - Challenges of the Forbidden West

Guerrilla Games wants to hear fans belt out the tune.

“Time for a karaoke session!”

Side Quests

Fixed multiple conditional progression issues in Side Quest Thirst For The Hunt.

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These players can revisit Aseras corpse.

Asera’s corpse will always respawn until players have looted the bow from her.

like, take the bow so she can stop haunting the West.

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Fixed an issue in the Plainsong Hunting Grounds where trials could sometimes not be started or completed.

Fixed an issue with Melee Pits progression.

Fixed an issue with the Bristleback where the Apex version would never spawn in the open world.

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Fixed an issue with the Plowhorn where the Apex Plowhorn would not contain the Apex Plowhorn Heart.

Tweaked drop rates for the Snapmaws Dispersal Tanks loot.

Fixed an issue with the Skydrifter where the Skydrifter would stand in the air.

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Disciplined a Tideripper caught showing off by slip and sliding across their designated habitat.

Fixed an issue with the Widemaw where its throat keeps spinning after it has been killed.

Weapons/Armor/Skills

Rebalanced the unintentional change on Legendary weapons.

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Fixed an issue with Shredders where sometimes the reload and toss animation did not play.

Fixed an issue with Shredders where Advanced Shredders would use the same icon as normal Shredders.

Fixed an incorrect statement in the tutorial text for the Purgewater tutorial.

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Fixed an issue with Coils and Weaves where weaves that grant multiple defense increases show the Plasma Weave icon.

Fixed an edge case where pressing the throw action for Rocks would perform a Heavy Melee instead.

Stealth players, dont celebrate too loud, the machines will hear you!

Fixed an issue with Hunter Bows where the reload animation plays incorrectly when using Advanced Elemental or Targeting arrows.

Players should now be able to fire arrows more rapidly.

Action prompts and quest markers can now be hidden in the custom HUD parameters.

Graphics

Improved visibility in the underwater section of the San Francisco Challenge Ruin Hobart Office.

Changed the sort order on some vegetation assets to improve rendering time.

Made adjustments to the dynamic resolution system to scale better.

Performance and Stability

Multiple crash fixes.

Multiple streaming fixes in game and in cinematics.

Other

Added subtitles for the lyrics of the title song, In The Flood.

Time for a karaoke session!

Added a Toggle option in the prefs menu for loot actions.

Fixed multiple control remapping conflicts.

Fixed a default control conflict between Mount Light Attack and Select/Deselect Track while in Focus mode.

Fixed an issue where difficulty-related controls could be enabled in difficulty modes that did not allow them.

Fixed multiple instances where Aloy could get stuck in geometry.

Multiple fixes to Aloys animations.

Multiple audio fixes and improvements.

Multiple lighting fixes and improvements in cinematics.

Multiple fixes and improvements to body and facial animations in cinematics.

Multiple fixes and improvements to NPC animations and to NPC props in settlements.

Multiple localization fixes and improvements.

Multiple other bug fixes.

KNOWN ISSUES

We are currently looking into several issues reported by the community.

During Side Quest Blood Choke, Atekka does not use the ballista.

Players reported no longer being able to trade with Abadund after completing his dialogue after finishing a Side Quest.

Players cannot place any waypoint markers on the open world within a 500 meter radius of Aloys position.

Players reported new items acquired not showing up with the New (!)

icon in their inventory.

We are also aware of streams being interrupted when playing on 1080p and 60fps, after saving at campfires.

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