“We were like, ‘Do we need to cut the whole feature of the game?

That’s going to make such a mess.”

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“Those were very, very challenging from a technical point of view.

We were like, ‘Do we need to cut the whole feature of the game?

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That’s going to make such a mess but we got it to work.

We sacrificed some coders to the gods,” he said with a laugh.

It all seemed to work out in the end, as the game sold more than 8 million copies.

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ANetflix TV series is now in the works, while Guerrilla works on aHorizon multiplayer game.

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