“We were like, ‘Do we need to cut the whole feature of the game?
That’s going to make such a mess.”
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“Those were very, very challenging from a technical point of view.
We were like, ‘Do we need to cut the whole feature of the game?
That’s going to make such a mess but we got it to work.
We sacrificed some coders to the gods,” he said with a laugh.
It all seemed to work out in the end, as the game sold more than 8 million copies.
ANetflix TV series is now in the works, while Guerrilla works on aHorizon multiplayer game.
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