Helldivers II incorporates elements inspired by tabletop gaming, like including a Game Master.

Helldivers II seems like a great co-op game.

Much of Helldivers II builds on the formula of its 2015 predecessor.

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It’s easier to be tactical with a top-down view.

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This shift in perspective forces you to make judgment calls without being able to see behind you.

No, because I was behind him.

Could I notice that he was walking into my line of fire right as I was pulling the trigger?

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No, because my entire field of view was condensed to a narrow sniper scope.

You don’t get moments like that in a top-down shooter.

We can really work with this.'"

Helldivers II feels like playing as a character in something like Alien or Starship Troopers.

Each match feels pretty quick too.

Our quickest mission wrapped up in about 20 minutes while our longest took closer to 35 minutes.

“And that’s the way that we develop our games as well.

Players can’t stay serious when playing a game because you know that it’s a video game.

So it is very much close to that same philosophy.

We’ll see how it works.

I’m excited about the prospects of it.”

So now on this planet, this thing happens and that’s available for a certain period of time.

But here, we give a shot to connect [these events] in a narrative way.

Like its predecessor, Helldivers II won’t feature any moments of PvP.

“And there’s a good reason for it,” Pilestedt said.

We’re fighting for Super Earth, even though we’re fighting for a dystopian regime."

This sense of camaraderie translates into the minute-to-minute gameplay too.

I hope Helldivers II builds on mechanics like this and adds additional options to play a supportive role.

But there are ‘light’ versions of that [already].

Maybe, just maybe, Helldivers II could be it.

We’ll find out soon enough.

Helldivers II is scheduled to launch for PS5 and PC on February 8.

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