Grab these ghost hunting skills as soon as possible.
Ghostwire: Tokyofeatures an interesting take on first-person combat.
Surviving in Ghostwire: Tokyo is all about knowing what skills to use and when.
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Some skills offer a means of escape or a way to stave off death.
All of them will need to be unlocked and/or upgraded before becoming viable options during encounters.
This is especially true during the first few hours of play.
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When Visitors are attacking you, its possible to block by holding the L1 button on your controller.
Running out of ether during a given battle isnt a huge issue.
The last thing youd want to happen is to completely run out while facing a group of tough opponents.
This skill produces Ether by doing palm strikes.
Just run up to a Visitor and press the right stick to perform the move.
Honestly, Id grab both the Tatenui and Hakkei skills.
The less you have to worry about Ether during combat the better.
The game will then encourage you to forcibly extract the core, destroying the enemy in the process.
Unfortunately, this maneuver takes a decent amount of time to complete.
It can also be interrupted by incoming attacks.
Simultaneously extracting multiple cores is a quick-ish way to clear an area of bad guys.
Just check that that there arent any stragglers running around or they might interrupt the process.
Kukurihime
The next skill Id pick up is the Kukurihime.
It complements the Fudo skill by speeding up the core extraction rate by 1.5x.
This might not seem like much considering its only shaving off a few seconds.
It doesnt feel that way in the heat of battle though.
In these instances, the goal shifts from unlocking skills to upgrading them.
Take the Takehaya or charge attack for instance.
The problem is that it has to charge fully to be the most effective.
you’ve got the option to improve this stat a little by upgrading the Takehaya to level 2.
Note: The Takehaya performs differently depending on what element youre using.
Were discussing the effects of the Wind attacks because thats the element you start with.
Things change a bit once youve unlocked Fire and Water.
Shinatsuhiko
The Takehaya is great against weaker enemies.
Tougher variants might require follow up attacks before being subdued.
Unlocking this skill will make facing the larger, umbrella wielding Visitors a little more manageable.
Omoigane II
So far, the skills weve mentioned are mostly used during combat.
There are some that can help you avoid a fight though.
Its basically Ghostwire: Tokyo’s Detective mode or Spidey-sense.
Omoigane is pretty useful.
Unlocked automatically over the course of the game, its one of the best skills available.
Upgrading it to level two offers a significant boost by increasing its range.
Inubashiri
It isnt enough to be able to see enemies through walls.
Youll also want to sneak up behind them to perform a silent takedown.
Movement while crouching is painfully slow though.
There were several times where a Visitor turned in my direction right as I was about to strike.
Thankfully, the Inubashiri skill helps by increasing the movement speed while crouching by 30%.
You wont be zooming all over the place.
You will, however, be able to take out multiple enemies within a given area before being spotted.
Daikoku
The last skill you should get early on is the Daikoku.
It allows you to carry more consumables than normal (up to five of each item).
Because of this, youre bound to run out of inventory space before long.
The Daikoku skill negates this issue somewhat.
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