The options include complete button remapping, high-color-contrast modes, and various UI options.
To start, the game offers accessibility presets centered around specific features.
The hearing accessibility preset, for example, affects subtitle size, direction indicators, among other configs.
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The motor accessibility preset affects aim assist, auto pickup, and other motor control centered options.
Each option in every preset can be adjusted freely.
The presets are meant as a starting point, rather than a one size-fits-all solution.
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New options lets players adjust subtitle, UI, and icon sizes with a greater level of detail.
Players can select presets of colors or mark every category individually.
Other options can help make traversal easier or toggle various HUD elements.
Many of these features were revealed before launch.
They represent a substantial increase in accessibility options from the previous gamewith more than 60 new accessibility features.
The GameSpotGod of War Ragnarok reviewgave it a 9/10.
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