Everything you oughta know about defeating the boss in 6.3’s new trial.
Final Fantasy XIV 6.3’s new trial is called Mount Ordeals.
It is a level 90 dungeon that takes place shortly after 6.3’s dungeonLapis Manalis.
In Mount Ordeals, Archfiend Rubicante challenges players to a fiery showdown.
Here’s all you should probably know about how to unlock and beat the new trial.
Blue rope-like lines are spread out across the arena.
Notice that along one of the blue lines, an orange flashing marker appears.
Players should move near this specific blue line’s ending point on the outer edge of the platform.
Players have 10 seconds to position themselves correctly before they’re unable to move.
When you see this, get ready to move.
In a clockwise manner, Rubicante will continue to cast multiple overlapping AoEs one after another.
Only this time, notice the revolving arrows rotating clockwise or counterclockwise around Rubicante.
A new blue line path will then be set off by the orange marker.
Note that the orange marker does not rotate.
It is the inner purple ring that is moved by the arrows.
Adds Phase:Rubicante will jump to the outer edge of the platform, and four Adds will appear.
Rubicante is invulnerable at this time, so the party should focus on killing the Adds.
Spread out to avoid overlapping damage.
Flamerake:Rubicante summons a golden compass with a needle spinning very fast.
Pay attention to the last few seconds of Flamerake and move quickly to either side of the final needle.
Soulscad:Rubicante attaches an AoE bar to each party member.
Spread out to avoid overlapping damage.
Dualfire:Both tanks get huge triangular AoEs attached to them.
The tanks should spread out and avoid hitting the rest of the party with the AoEs.
The party should move to the uncovered half of the platform and stack to share damage.
After this, it’s a repeat of the mechanics players have already seen.
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