In writing the story-driven expansions for Fallout 76, Bethesda Game Studios is working towards a planned conclusion.
These Expeditions will be repeatable story-driven missions that take players away from the core setting of Fallout 76.
The Pitt is scheduled to go live in September.
Taking place in a brand-new area, The Pitt will feature never-before-seen characters, questlines, and dialogue-driven choices.
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Our correspondence is detailed below.
GameSpot: How will The Pitt Expedition change the experience of playing Fallout 76?
The Pitt is just the beginning!
You are touching on one of the coolest parts of working on a live-service game.
Yes, that is always the goal.
When we finally get around to wrapping it up, I think it will be a fun surprise.
These minor plot points or lore bits are also fun for us to explore and expand on.
That doesn’t even have to be limited to 76.
How do you come up with the themes for each season?
It’s a good test of whether or not something is pulling the right levers.
When we leverage some of the amazing existing in-game fiction, we always verify we are doing it justice.
While it isn’t something we do on a super regular basis, it does happen.
For example, part of our multiplayer networking libraries for 76 was built from the iD Tech networking code.
Those conversations really helped to guide us in how we have approached things for 76.
So, for a lot of us, this is not our first rodeo.
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