Christoph Hartmann, the former president of 2K Games, dishes on the publisher’s struggles over the years.

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Evolve didn’t succeed as 2K had hoped

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And then you build a company that is much bigger than you expected you ever would build.

You know what kicks in?

‘I could screw it all up.’

A scene from Spec Ops: The Line

And then you start making bad decisions," he said.

2K parent company Take-Two acquired Evolve out of THQ’s bankruptcy auction.

Among other things, Hartmann said Evolve should have launched as a free-to-play title.

Titanfall tried to sell only PvP and it kind of didn’t work.

It kind of did the opposite.

So we did a cheap PvE version, which we should have never done," Hartmann said.

“The right thing would have been for the game to go free-to-play from the beginning.

It would have been a bold decision.

It would have been the right bold decision.”

“We were stupid enough to announce [Battleborn too early].

We announced it at E3, far too early, like three years out,” he said.

We did something [sales and impact-wise], but clearly not what they did with Overwatch."

The game stopped getting regular updates fairly quickly, however.

Hartmann also discussed 2012’s Spec Ops: The Line, from German developer Yager.

“I gave in to the company.

It was an IP that Take-Two owned and they didn’t want to write it off.

But that’s not how it worked out.

“The winner takes it all in games and that’s it.

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