“In our games specifically, hardship is what gives meaning to the experience.”
“I just want as many players as possible to experience the joy that comes from overcoming hardship.”
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So it’s not something we’re willing to abandon at the moment.
It’s our identity."
“Death and rebirth, trying and overcoming–we want that cycle to be enjoyable.
In life, death is a horrible thing.
In play, it can be something else.”
GameSpot’sElden Ring review-in-progressscored the game a rare 10/10.
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