There are those that focus primarily on physical attacks, and others that are suited for spellcasters.
Here’s our guide on how to unlock the Magick-Archer vocation in Dragon’s Dogma 2.
The southwestern gate in Bakbattahl is barred, and going through it requires the completion of a main quest.
As such, you have to head southwest of Bakbattahl.
Apart from the long trek, Gautstafr can’t sprint for prolonged periods.
As such, you may want to carry him most of the way.
Regardless of the road you choose, you should find yourself in the Volcanic Islands Camp eventually.
Climb the ladder to the south and make your way to the Hot Springs.
Cliodhna suddenly appears, as though she’s been there the entire time.
She realizes that you’re a truly helpful person.
Yes, she’s actually the Magick-Archer Maister.
In any case, this completes the Dragon’s Dogma 2 Put a Spring in Thy Step quest.
Likewise, you might notice an interesting individual in the Hot Springs.
The fella’s name is Lamond, and he’s the one who can grant you theWarfarer vocation.
Even the Archer can kick enemies that get too close.
The Magick-Archer, however, has to sidestep and run around consistently in case enemies are nearby.
That’s primarily because of the ultimate skill: Martyr’s Bolt.
When activated, you start to lock on multiple targets or parts of an enemy’s body.
Once you fire your shot, you’ll see countless bolts flying around, hitting your foes numerous times.
Still, the amount of damage it deals makes it an unparalleled technique.
It’s even possible to one-shot some monstrous creatures with this ability.
In any case, that’s everything you better know about the Magick-Archer in Dragon’s Dogma 2.
Make use of its unique playstyle and devastating moves to bring down foes swiftly.
Fierce foes and loyal companions await you as you journey onward in Dragon’s Dogma 2.
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