It’s apparently pretty weird in there.

It’s not just a matter of stepping into the portal and popping out the other side, though.

Hopps noted that Bungie has spent time rebalancing the campaign’s difficulty, particularly at the Legendary level.

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“And one of the ways we wanted to do that was by the environment that you go through.

The Harbinger also wields Strand abilities, turning some player powers back against them.

Harbingers generally are less mobile than Tormentors but rely on ranged fighting rather than melee attacks.

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After the first mission, Bungie showed off a new Strike that takes place about halfway through the campaign.

I’m sure everyone remembers the horse with many butts and all that,” Macedo said.

In the Strike, you’ll fight Lucent Hive on a few different occasions.

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You chase the Tormentor through the Strike, working through gaping caves and barren valleys.

To clear them, you’ll need to seek out nearby Ahamkara skulls.

Finding an item called Taken Essence allows you to empower the skulls, breaking the shields.

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It’sgettingthe Taken Essence, however, that’s the tough part.

Usually, you’ll venture into a side room in search of what you better empower the Ahamkara skulls.

In another section, you’ll cross through a hallway filled with giant arms made of stone.

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The story will also stretch beyond the first week, according to Hopps.

“I would argue this is our biggest campaign to date,” Hopps said.

“It doesn’t just end with the raid.”

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For more from the preview event, check outwhat we saw of the new Prismatic subclass in action.

The Final Shape is set to release on June 4.

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