Champion mods, in particular, are getting a long-awaited rework.

Starting with loadouts,Lightfallis introducing a dedicated panel on your Character screen with multiple slots.

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There are multiple aesthetic options to customize each loadout so you can easily identify them on the fly.

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Loadouts in Destiny 2: Lightfall will have a total of ten slots.

but you’ll have to unlock them.

Mod Customization will be much more straightforward once Lightfall launches.

Speaking of those benefits, mods will be related to Guardian Ranks as well.

Instead of relying on Ada-1 to purchase mods, all mods will be unlocked by achieving Guardian Rank 6.

And yes, this also applies toweaponsas well.

An early look at how Mod Customization will look for weapons.

But that’s not all.

Instead, these will be unlocked during a season and being “passively” applied to your loadout.

In essence, socketing an armor mod that uses Armor Charge will grant you access to it.

The number can be increased up to six by socketing chest armor mods.

If you’re wondering about Champion mods, these are not going away entirely.

Instead, Bungie is adding a few more anti-Champion options to your subclasses, which will complement your weapons.

For example, using volatile rounds or becoming radiant will pierce and stun Barrier Champions.

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