Here are all the details.
Instead, you’ll have to complete some tasks for Failsafe, the Episode’s primary vendor.
After the introductory mission and a bout of the new Breach Executable activity, return to Failsafe.
She should eventually have a new quest for you, calledEncoded Log.
you might find the Well of Echoes in the area called The Tangle.
Transmat in and ride your sparrow over to the big cylindrical structure on the western end of the area.
Head inside and continue delving downward until you reach a teleporter.
Through it, the path will continue to take you downward, until you meet a mess of enemies.
Keep killing enemies and damaging the Minotaur until the room is clear.
Jump down and continue through the underground tunnels until you reach a mission flag for Enigma Protocol.
The most important piece of information to know about Enigma Protocol is how the timer works.
When you first enter the activity, you’ll have a timer that ticks down from 1 minute.
If you don’thave tostop and kill enemies, it’s better to attempt to keep moving.
You’ll appreciate the survivability offered by bringing your Power up before trying Enigma Protocol.
For now, here’s everything we’ve seen in Enigma Protocol.
Your goal is to cross this to the far side ahead of you, where a portal waits.
You drop right in front of the yellow node that weakens security and adds time to your clock.
When you’ve destroyed them all, you’ll see a notification that says “Zone security cleared!”
to let you know there aren’t any more nodes to search for.
Watch out for the Minotaur and Harpies near the exit portal, as they can be dangerous.
That’ll activate a Vex launcher that will send you on to the next area.
Note also that there are three more security nodes for increasing your timer in this room.
It sends you back in the direction you entered from.
As usual, there are three security nodes to find along the way.
You’ll pass through two different portals, with the second one to your next objective arena.
Experimental Grid-2
This room is more of a fight than the ones before it or after it.
To do that, it’s crucial that you kill a batch of Goblins.
When you kill the goblins, they’ll drop more of those orange balls.
Pick one up and throw it at a shielded Harpy to destroy it.
You’ll get three balls in each of the three locations, for a total of nine.
Take out all of them to maximize your time.
Bridge-1
Two of the three security nodes in this area are in the platforming section.
There are a few reasons you might want to do that.
All three players will need to vote to reboot in order for that restart to happen.
Networked Grid-4
This is another run.
Jump up into the round area at the start.
As usual, there are three security nodes along the way.
Instead, your job is to pick up 20 pink Motes of Encrypted Golden Age Data.
It’s possible another Archival Timekeeper will spawn here before you leave, so kill it if it does.
Look for three more security nodes here as you go.
Kill those to keep your timer up.
When Ainigmatos goes down, don’t drop your guard.
All the security nodes in this area are on the track.
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