Contained within Duality are 12 Repressed Memories for you to find, which provide additional context about Calus.
Finding them all also rewards you with a better shot at getting Heartshadow, Duality’s Exotic sword.
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Any enemy you kill with Scorch drops a Sunspot.
Duality includes a lot of jumping as you navigate through dream and nightmare versions of the same room.
Clear them out and start climbing the ledges and beams around the room.
Once you get high enough, look for a series of ledges and alcoves lining the wall.
Through it, you’ll find the first memory.
In the next room, you’ll see some enemies hanging around on ledges and beams.
The bell you want to shoot is on your left, through the grated wall.
As you step through the opening, turn left and look down.
You should see a vertical column with a small platform jutting out of it.
Jump down to this platform and spin 180 degrees back toward the way you just came.
After grabbing the memory, leap back around to the ledges hugging the walls.
You’ll have to fight through a handful of enemies once again.
Before you go, however, you’ll want to grab another Repressed Memory.
You want to get above the section of columns along one of the walls.
You’ll find the Repressed Memory in the center of this area.
Here, you’ll face a bunch of Cabal Legionary enemies.
As with the last room, it’s a good idea here to give your team specific jobs.
The players who have Standards should place them at their doors, while the third player kills Bell Keepers.
With the two side doors open, the players who placed their Standards should gointothe newly opened rooms.
Inside those rooms are a number of Visions of Gahlran, which are weaker versions of the boss.
Don’t leave just yet, however–there’s a Repressed Memory to find.
Drop down, watching out for an Incendior that’ll come through the door behind you when you land.
The path forward goes to the right, but you’ll need to backtrack here in a moment.
From the switch, use the tombs to climb up to a flat platform.
Spin back around and hug this left wall to continue toward the exit.
Drop to this second location and check beneath where you started to find your Repressed Memory.
At the end, you’ll drop into a big room with several large Cabal Bather statues.
Don’t move just yet, however, as there are a few things to nab here.
Around the room, you’ll see several platforms, with four larger platforms behind each of the statues.
This isn’t too tough a puzzle, however.
Each time you use the switch, it’ll rotate that statue a quarter-turn counterclockwise.
There are four statues, starting with one immediately below where you enter the room.
When you first trigger the fight, you’ll find that the room is divided into four parts.
You’ll gather six Standard Essences in total, two for each Elite enemy.
With that enemy dead, a Standard Bearer Centurion will spawn.
When you return to the dream room, deposit your Standard Essence where you see the hologram.
Dropping off two of them will dispel the shield around the Elite enemy, allowing you to kill it.
Don’t do that just yet, as there’s one last thing to collect before you move on.
You’ll see several of the crypts you earlier used as platforms.
Do that again here, climbing to the top of this wall to find the Repressed Memory.
When you’re done, drop down through the Vault door into the last platforming section of the dungeon.
You’ve got both a Repressed memory and your second hidden chest here.
Look for the Repressed Memory in the center of the floor here.
Crouch and push to the back of the hole to find the chest.
The doorway to the path you need is on the right.
Make your way to the narrow scaffold beams near the ceiling to get a Repressed Memory before moving on.
You’ll advance to one last platforming area, where Calus will talk about how he named Caiatl.
This room is marked by long, slanted beams across a big chasm.
Before you go, grab your final Repressed Memory.
Once there, head deeper into the alcove here to find the final memory.
As you look around the room, you’ll see three bells.
Each bell will have a pair of Bell Keepers minding it.
That’s going to be important later.
Your goal is to get four total Standard Essences and dunk them on their holograms in the dream room.
That’ll pull back a chain, which you’ll see locked in four columns next to the holograms.
The Standard Bearers are Psion snipers, and they’re fairly easily killed.
Hitting them with a little damage will cause the bell to ring, transporting you to the NightmarewithCaiatl.
Each pair will activatetheirparticular bell–slightly different than the usual arrangement of opposite Bell Keepers.
Be careful it doesn’t send you over the edge of the area, however.
When she’s within about 10 or 15 feet, shoot the bell to activate it.
When she does, she’ll immediately head for another bell.
Beat her to it and repeat the stun process to keep the damage going.
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