That’ll require multiple completions of the mission, Encore, over multiple weeks, however.
The third act begins with a cutscene that gives a better sense of the motivations of villainMaya Sundaresh.
When it’s over, head to the HELM and talk to Failsafe.
it’s possible for you to launch Encore: Overture from the Director map for the HELM.
Complete the mission and you’ll get both Choir of One and the pattern for crafting it.
The first, Choir: Eternal, is now available.
We’ve documented where to find all the secret chests in the mission below.
We’ve got more details on the hidden chests below.
The gun is a powerhouse in PvE activities, a lot less so in PvP.
You should see a big white stone ball with a hole in it.
That’s your path.
Go through and then jump across the chasm to continue through an extended platforming section.
It’s not particularly difficult to complete, but can be a bit on the time-consuming side.
Next, you’ll need to knock out rapid kills on Vex enemies.
We cleared this requirement in one Breach Executable event.
You’ll need that access to find the first batch of hidden chests in the Exotic quest.
From here on, you’ll see messages from Maya Sundaresh commenting on your progress through the mission.
Look for four Vex cubes to appear in the center of the room.
Again, the brighter cubes will appear near the cube you better shoot, dictating the order.
Zap all four of these cubes and a chest will appear in the center of the room.
Hidden Chest 2: Back Outside
Keep moving through the level.
Ahead you’ll find the first puzzle in which you use Vex Modules to manipulate the level.
The first puzzle eventually lets you cross a big chasm.
There will also be another Vex conflux in the center of the room.
Activating it opens the portal to your right.
Head toward the cliff ahead of you and find a Vex conflux.
When you activate it, a short timer will appear on your screen.
When standing near the conflux, look for hazy white lines emanating out in different directions.
If you go through the Vex portal, you’ll see what you’re up against.
you gotta get to each of the five chambers and destroy each Data pod to complete the puzzle.
Second, once you destroy a Data pod, a timer will start on the connected pods.
After all five data pods are destroyed, the chest will spawn in the middle of the room.
See Hidden Chest 1 if you need additional explanation.
Activate the conflux and go through the portal.
When you first arrive, however, it’s invulnerable.
after you snag that, look up at the white force fields surrounding the room.
To enter the area behind the wall, use the Access module to turn on the Vex gates.
scrub the room, drop back down, and repeat the process twice more to kill the boss.
Destroying it will get you your first hidden chest and a new frame for Choir of One.
Before you leave, be sure to check the destroyed boss to pick up Specimen NES008.
Return to Failsafe later to start that mission.
You’ll find a Vex Minotaur there called a Deletion Module Bearer.
As you approach the wall, the Countermand bot will appear for you to claim it.
Head through to find another Vex Minotaur.
Use the new module to open it and go through to find the second Countermand item.
Go back and get the other module to initiate the second door just beyond.
Grab the third Countermand item inside.
Grab your Deletion modules and head back to the first Deletion wall near the Vex gate.
You’ll find another Minotaur waiting patiently–kill it to get an Access module.
On the other side of the portal, you’ll find two Vex gates are active in Ancillary Transit.
This is the one you want to activate.
The puzzle here isn’t difficult to solve but it is a little bit annoying to execute on.
Activating the conflux spawns in three Independent Variable Minotaurs, along with a timer.
There’s not much more to this, however.
The second is more or less near the edge of the cliff, near the radiolaria river and waterfall.
The last is to the left, near the Vex gate you used to get here.
When you go through the portal to Ancillary Transit, all three Vex gates will be active.
If you stand on a plate, it creates creates two round passageways, one going in either direction.
There’s also a Connection module on the ground that you’ll need.
Plug the Connection module into the console in front of the Vex gate.
Facing the cube, go to the plate at the corner to your left.
Standing on it, face toward the gate and shoot the laser into the angled metal piece.
Take the Connection module and head to the back of the room and repeat the process.
That’ll dump the second partition.
Kill the Vex Goblins that spawn in front of it.
Go to the left around the side of the cube and plug this module into the console there.
Leave the one on the back face of the cube plugged in where it is.
Do all that one more time at the other side of the room, where the Vex gate is.
Again, you might have to tweak the alignment a bit, but that should erase the last partition.
The cube will disappear, allowing you into the center of the cave and to the chest.
Here’s where you could find each of the Countermands.
If you look down, you’ll see that there’s a floor and an opening below.
you might climb back up the cliff using the platforms left of the Countermand.
Instead of advancing, jump up to the platforms just above you to find the second Countermand.
Look for the Countermand on top of the stone column right in the center of everything.
Once you’re done with NES009, a new quest will unlock, called Echoes: Epilogue.
First, follow the quest as it sends you to Braytech Exoscience on Europa.
The anomaly is tucked among them.
Climb up to your left and you’ll pass the anomaly as you ascend.
As you enter the room, you’ll pick up a module and the floor behind you disappears.
Keep moving to the wall ahead of you and turn left.
The anomaly is hidden here, at its end.
you gotta clear this room to get to spawn a Minotaur that then drops a yellow Partition module.
The anomaly is just to the right of it.
If you hit the spot where you have to drop down, you’ve gone too far.
you gotta clear them out to continue forward.
The anomaly is down there, at the lowest point of the room.
Clear them out but don’t advance through the Vex gate yet.
Instead, look for the anomaly right next to where you enter this area.
It’s tucked against a wall immediately to the right of the Vex marble architecture on the path here.
Nabbing it gets you the last bit of Echoes: Epilogue story and the Before Aurora emblem.
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