But how exactly to find the new Castlevania content isn’t immediately apparent.

The level design in Dead Cells is mostly structured, but with some random elements.

As you venture through the main quest you’ll come across branching paths leading to different biomes.

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We say entrances, plural, because the content is spread across at least two separate runs.

That’s your cue that the entrance to Castlevania is ready to discover.

To find it, simply explore the Prisoner’s Quarters thoroughly.

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Eventually you’ll run into Richter Belmont standing in front of a door to the Castlevania area.

Proceed and start killing monsters.

So skip the main entrance and proceed through Dead Cells as normal.

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The Clock Tower is the fifth biome, accessible via Stilt Village or the Slumbering Sanctuary.

Once you reach the Clock Tower, proceed to the boss area, called the Clock Room.

This area is significantly harder, with tougher enemies and the ever-present threat of Dracula.

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Explore that biome to find the final area, where you’ll do battle with Dracula himself.

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