That’s a lot of kills.
This season will also bring back Lockdown on Rebirth Island, so keep an eye out for that.
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The full patch notes can be seen below.
Multiplayer and Zombies patch notes can be viewedhere.
Slash Damage Tracers on the Dino Might Blueprint will now consistently play.
Improved visual effects when removing the Barrel from the Viral Ignition Blueprint.
Our debut Weapon Prestige Camo is One Trick.
We look forward to seeing which weapons you choose first for your journey to prestige!
Slightly lowered Spy Drones base altitude.
Shortened the minimum and maximum Spy Drones spawn distance from player.
Biometric Scanners
Reduced the animation time when interacting with the Biometric Scanner.
The first 4 shots are slower to fire but highly accurate.
Available via a new Sector in the Season 3 Battle Pass.
Increased hipfire spread maximum to 7.2deg/s, up from 6.7deg/s.
Increased moving hipfire spread maximum to 5.2deg/s, up from 4.7deg/s.
SVA 545
Increased hipfire spread minimum to 3.3deg/s, up from 2.6deg/s.
Increased hipfire spread maximum to 7.8deg/s, up from 7.3deg/s.
Increased moving hipfire spread maximum to 5.8deg/s, up from 5.3deg/s.
RAM-7
Max Damage decreased to 28, down from 32.
Near-Mid Damage decreased to 26, down from 28.
Near-Mid Damage Range decreased to 39.37 meters, down from 43.18.
Mid Damage Range decreased to 49.53 meters, down from 53.34.
Increased hipfire spread minimum to 3deg/s, up from 2.6deg/s.
MTZ-556
Increased hipfire spread minimum to 3.1deg/s, up from 2.6deg/s.
Increased hipfire spread maximum to 7.4deg/s, up from 7deg/s.
Increased moving hipfire spread maximum to 5.4deg/s, up from 5.3deg/s.
HOLGER 556
Increased hipfire spread minimum to 3.4deg/s, up from 2.6deg/s.
Increased hipfire spread maximum to 7.8deg/s, up from 7.5deg/s.
Increased moving hipfire spread maximum to 5.8deg/s, up from 5.5deg/s.
MCW
Mid Damage increased to 24, up from 23.
Min Damage increased to 20, up from 18.
Max Damage Range increased to 30.48 meters, up from 26.67.
Increased hipfire spread minimum to 3.2deg/s, up from 2.6deg/s.
Increased moving hipfire spread maximum to 5.6deg/s, up from 5.3deg/s.
FR 5.56
Increased aim down sight movement speed to 2.9m/s, up from 2.7m/s.
Increased bullet velocity to 720m/s, up from 680m/s.
Upper Torso and Upper Arm Modifier increased to 1.1x, up from 1x.
600mm FR Longbore Barrel
Removed hipfire spread minimum benefit.
Decreased hipfire spread penalty by 8%.
Decreased aim down sight speed penalty by 20%.
Replaced aiming idle sway penalty with benefit.
435mm FR 435 Barrel
Removed movement speed penalties.
Removed hipfire spread penalties and benefits.
Increased recoil control benefit by 5%.
Added firing aim stability benefit.
Removed bullet velocity benefit.
Removed damage range penalty.
Decreased aim down sight speed penalty by 2%.
Decreased aim down sight movement speed penalty by 3%.
Removed aiming idle sway penalty.
395 FR Minibore Barrel
Replaced hipfire spread minimum penalty with benefit.
Added sprint to fire speed benefit.
FR Sprinter Stock
Removed tactical sprint speed benefit.
Added aim down sight speed benefit.
Decreased aiming idle sway penalty.
Added flinch resistance benefit.
Recon Stock Pad
Removed crouch movement speed benefit.
Added movement speed benefit.
Replaced hipfire spread penalty with benefit.
Removed aim down sight speed benefit.
FR Anchor Comb
Removed tactical sprint speed penalty.
Decreased sprint to fire speed penalty by 3%.
Added aiming idle sway benefit.
FR TON-618 Comb
Decreased aim down sight speed penalty by 18%.
Removed aiming idle sway benefit.
FR Giga Comb
Increased aim down sight speed benefit by 2%.
Removed aim down sight movement speed penalty.
Added flinch resistance penalty.
RMT Rear Grip
45 Round Magazine
Decreased movement speed penalties.
Decreased aim down sight speed penalty by 4%.
60 Round Magazine
Decreased aim down sight speed penalty by 7%.
Many FR 5.56 Attachments have been reworked to increase their appeal and the overall viability of the Weapon.
M13B (MWII)
Max Damage increased to 24, up from 23.
Headshot Modifier decreased to 1.4x, down from 1.5x.
Upper Torso Modifier increased to 1.2x, up from 1.1x.
Arm and Hand Modifiers increased to 1.2x, up from 1x.
TEMPUS RAZBORBACK (MWII)
Near-Mid Damage increased to 26, up from 22.
Min Damage increased to 22, up from 18.
FR AVANCER (MWII)
Near-Mid Damage increased to 22, up from 20.
Mid Damage increased to 20, up from 17.
Min Damage increased to 18, up from 16.
Battle Rifles Weapon Adjustments
SOA Subverter
Min Damage decreased to 25, down from 28.
Max Damage Range decreased to 20.57 meters, down from 22.86.
MTZ-762
Decreased aim down sight time to 260ms, down from 280ms.
JAK Thunder LMG Kit
Decreased aim down sight time benefit by 20ms.
Decreased aim down sight time to 270ms, down from 290ms.
Submachine Guns Weapon Adjustments
HRM-9
Max Damage decreased to 28, down from 31.
Near-Mid Damage decreased to 24, down from 28.
Mid Damage decreased to 22, down from 24.
Max Damage Range decreased to 10.41 meters, down from 11.3.
RAM-9
Increased horizontal recoil to 17.6deg/s, up from 16.9deg/s..
Increased vertical recoil to 44.4deg/s, up from 42.9deg/s.
Rival 9
Max Damage increased to 26, up from 25.
Max Damage Range decreased to 12.19 meters, down from 13.97.
Lower Arm and Hand Modifiers increased to 1.1x, up from 1x.
Lower Torso Modifier increased to 1.1x, up from 1x.
WSP-9
Decreased sprint to fire time to 66ms, down from 110ms.
Striker
Min Damage increased to 28, up from 23.
Mid Damage Range increased to 35.56 meters, up from 30.48.
Shotguns Weapon Adjustments
KV Broadside
JAK Jawbreaker
Removed aim down sight spread.
Riveter
Decreased aim down sight spread by 10%.
.410 Gauge Ball Ammunition
Increased aim down sight spread by 10%.
Arms and Hands Modifiers increased to 1.1x, up from 1x.
Bruen MK9
Max Damage decreased to 26, down from 28.
Leg Modifiers decreased to 1x, down from 1.05x.
Lower Torso Modifier decreased to 1x, down from 1.1x.
TAQ Eradicator
Decreased sprint to fire time to 189ms, down from 252ms.
Decreased aim down sight time to 330ms, down from 340ms.
Sniper Rifles Weapon Adjustments
XRK Stalker
Decreased bullet velocity to 790m/s, down from 860m/s.
KATT-AMR
Decreased bullet velocity to 620m/s, down from 660m/s.
MORS
Increased aim down sight time to 580ms, up from 560ms.
Decreased bullet velocity to 900m/s, down from 960m/s.
HVP Anti-Material Slug Ammunition
Increased bullet velocity penalty to 20%, up from 15%.
Handguns Weapon Adjustments
COR-45
Increased movement speed to 5.4m/s, up from 5.2m/s.
Renetti
TYR
Increased movement speed to 5.3m/s, up from 5.1m/s.
WSP Stinger
Increased movement speed to 5.9m/s, up from 5.7m/s.
P890 (MWII)
Increased movement speed to 5.3m/s, up from 5.2m/s.
.50 GS (MWII)
Increased sprint speed to 5.8m/s, up from 5.7m/s.
X12 (MWII)
Increased sprint speed to 6.1m/s, up from 6m/s.
Near-Mid Damage increased to 22, up from 21.
Mid Damage increased to 20, up from 18.
Max Damage Range increased to 10.36 meters, up from 5.64.
Near-Mid Damage Range increased to 18.28 meters, up from 12.34.
Mid Damage Range increased to 33.52 meters, up from 18.58.
Removed 10% movement speed penalty.
Decreased hipfire spread minimum to 1.7deg/s, down from 2.4deg/s.
Decreased hipfire spread maximum to 5deg/s, down from 5.5deg/s.
Explosion Max Damage reduced to 275, down from 350.
Explosion Min Damage increased to 50, up from 25.
Explosion Radius reduced to 512, down from 600.
Gas Radius increased to 8.9 meters, up from 6.5.
Perk Descriptions
Additional information has been added to some perk descriptions.
BUG FIXES
Fixed several occlusion issues allowing players to exploit the map.
Fixed an issue making it difficult to use the ladder at the lighthouse in Headquarters on Rebirth Island.
Fixed an issue causing floating foliage around Rebirth Island.
Fixed an issue causing the in-game Stats tab to show incorrect stats at the end of the match.
Fixed an issue preventing players from respawning in Resurgence after they rejoin a match in progress.
Fixed an issue causing players to get stuck loading when queueing for Warzone Bootcamp.
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