Season 3 of Vanguard has arrived, and here are all the changes coming to multiplayer and Zombies.
The Max Double XP event will be live until May 2.
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Vanguard’s Arms Race mode receives major game improvements for Season 3.
The update also improves the tanks ability to traverse the terrain.
Vanguard’s Ranked Play mode is now officially out of beta for Season 3.
New seasonal rewards are also available to earn.
Ranked Play also comes with a few changes and improvements.
Berlin was added to the mode as a Control map.
Additionally, the Volkssturmgewehr assault rifle and Sledgehammer melee weapons have both been restricted from Ranked Play.
For Zombies, the seasonal update is a bit light.
The full patch notes for Season 3 can be found below,as shared by Sledgehammer Games.
MULTIPLAYER
Maps
NEW: Mayhem
This 1950s movie set is built for fast-paced combat.
Jump into the Mayhem 24/7 Playlist at the start of Season Three!
Bocage
Adjusted the P1 Hardpoint location to prevent players from capturing and contesting from an unintended location.
Eagles Nest
Addressed an issue that caused graphical corruption near the Library.
Sub Pens
Attack Dogs will no longer get stuck outside of the playable area.
Footstep audio will now properly play when players walk on the grate floor in the Maintenance area.
Modes
Control
Addressed an issue where the Announcer’s voice lines sometimes did not match the current game events.
Arms Race
General
Addressed an issue where players within the blast radius of a Base were not properly notified.
Destructible walls at the Castle Base are now properly damaged by the Demolition Charge Lethal Equipment.
Corrected the capture point boundaries at Base E to prevent players from capturing from an unintended location.
Players will no longer lose a Lethal Equipment after purchasing a Field Upgrade from a Buy Station.
Addressed an issue where Base gates could not be damaged after deploying a Motorbike.
Improved the Tanks ability to traverse the terrain.
Addressed an issue where Operators would not be aligned with the Motorbike while driving it.
Friendly Base gates will no longer become stuck after a player detonates the Goliath Field Upgrade.
Weapons equipped with the Wreck Proficiency Attachment will now deal increased damage to walls, gates, and vehicles.
Stability & Exploits
Addressed an issue that caused a fatal error crash when players join an in-progress match.
Increased the distance at which enemies can be seen to prevent engagements where a player is seemingly invisible.
Addressed an exploit where players could survive out of the playable area using vehicles.
Addressed an exploit that caused players to become invulnerable when there are no lives remaining.
Addressed an exploit where players could obtain an unintended number of Nebula Crates.
Keep the feedback coming!
Initial Skill Rating placement has changed in Season 3.
Fixed an issue where Ranked Play Camo Rewards would occasionally unequip.
Added Berlin Control to the Ranked Play map rotation.
Once unlocked, Ladder Event Rewards correctly appear as unlocked on the My Career Rewards screen.
Victory Flames now display behind Rank Icons on the Ladder and Top 250 Leaderboard when earned.
Updated the Top 250 Skill Division icon used in various locations.
Fixed an issue causing Skill Division icons to be incorrectly offset from player Rank icons on some screens.
Restrictions
The Volkssturmgewehr Assault Rifle is now restricted in Ranked Play.
The Sledgehammer melee weapon is restricted in Ranked Play.
He joined the Navy during World War II, fighting as a tail gunner in the Pacific.
Bug Fixes
Snoop Doggs body will no longer float after death.
Beatrice, Constanze, and Padmavati are no longer silent while mantling, landing, and performing other movements.
Addressed an exploit that caused Operator heads to disappear when using the Top Break Pistol with certain Attachments.
Unlocked with Battle Pass at Tier 31.
NEW: M1916 (Marsman Rifle)
A semi-automatic rifle with a combination of power and fire rate.
Impressive at any range in the hands of a capable marksman.
Unlocked with Battle Pass at Tier 15.
Unlock Challenge: Get a Multikill with a Melee Weapon in 15 different matches.
Unlock Challenge: Get 5 Melee Weapons kills in 15 completed matches.
Volkssturmgewehr (Assault Rifle)
Shells will no longer cease to eject from the Weapon after sustained fire.
Gorenko Anti-Tank Rifle (Sniper Rifle)
22mm ZAC Rapid (Barrel)
Slightly decreased rate of fire.
Camo Challenges that require Headshots or Longshots are now properly tracked.
Progress toward unlocking the Plague Diamond Camo in Zombies is now properly tracked.
Added unlock challenges for the Season Two Battle Pass weapons.
Available to all players upon logging in for the first time during Season Three.
Incendiary Grenade
Sticky Bomb
MK2 Frag Grenade
Gammon Bomb
Thermite
Demolition Charge
Molotov Cocktail
No.
Proximity indicators are no longer displayed on the HUD for the Sticky Bomb Lethal Equipment in Hardcore modes.
Arms Race, Control, and Patrol are now properly tracked in the Combat Record.
Improved the scrolling functionality of the Friends and Recent Players lists.
Corrected the challenge descriptions for the NZ-41 Survivalist and punch in 11 Death Artist Camo Categories.
Addressed an issue that caused player microphone indicators to disappear.
Addressed issues with some Attachment cosmetics that prevented the Attachment from being equipped.
Addressed instances of Operator skins and Blueprints blocking scope visibility.
When aiming down sights.
Operators equipped with the “Finishizzle Movizzle” Finishing Move will no longer observe hands clipping through face.
Snoop Dogg’s nose no longer clips through his mask in the Tactical Toke Highlight Intro animation.
Mecha Menace Mastercraft
Addressed an issue with the Mechanized Blueprint in which Reactive Inspect did not function properly.
Forbidden Sacrifice
Corrected the positioning of Operator hands while the Spinebuster Blueprint for the Sten SMG is held.
New Weapon Unlock Challenges added to Zombies for the KG40, Whitely, Sledgehammer, and Skal Crusher.
Covenants
Addressed an issue where the Deadshot Covenant was not always moving weapon crosshairs to an enemy headshot location.
Challenges
Season Challenges
New Season Challenges available at the start of Season Three.
Addressed an issue where an incorrect icon was appearing when completing the Amaguerra 43 unlock challenge.
Stability
Addressed various stability issues related to using Artifacts at higher rounds.
Addressed various visual and animation issues with thrown melee weapons in Zombies.
Dedicated Server Pause
Addressed an issue where accessing certain menus could unpause the game.
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