Some are funny, while others are downright depressing.
On top of all of this, Too Human and X-Men: Destiny were both bad.
Though clothed, it was still fairly explicit, and Rockstar blamed it on thework of modders.
The Intellivision was a game system Mattel produced in the 1980s to compete against consoles like the Atari 2600.
What followed was an embarrassment on just about every level.
Modders discovered that enemies behaved far more aggressively after a slight edit to the game’s code.
Bad games happen, and that’s even the case from established developers.
However, how much Gearbox Software actually worked on Aliens: Colonial Marines itself isn’t clear.
(Wait, that game had a multiplayer mode?)
For his part,Pitchford said Gearbox handled about 80% of development itself.
TimeGate shut down just three months later.
Whatwasinteresting, however, was what happened to one developer when he attempted to travel to Beijing.
The company also said Zeng had attempted to use these files as a bargaining chip for a severance package.
Devotion removal
When digital stores are available to people worldwide, there can be unexpected problems.
This was the case with Devotion, a horror game made by the Taiwanese studio Red Candle.
As a result of this flak, Red Candlecompletely pulled the game from Steam.
The problem was so severe that retailers began offering refunds on a scale we’ve almost never seen.
But this is something we think of taking a day or two.
In an era of so many live-service games, such a wait would spell doom for game companies.
That consisted of… an actor pulling out a fake gun and threatening people in a pub.
Got a news tip or want to contact us directly?